Snake Attack: 'Escape From
New York' Hero Back With A Vengeance [The Seattle Times/Dec 16/2003]
By Mark Rahner
It's shaping up to be the
Year of the Snake. But drop the Chinese calendar and turn around slowly. That's
Snake Plissken.
The eye-patched anti-hero of director John Carpenter's 1981 Escape
From New York is back in an
impressive special-edition DVD [Fox, R]
today. But don't move a muscle: There's also a comic book and the
requisite action figure, and in development, a novel series, a video
game, and a feature-length anime from the makers of the
landmark Ghost in the Shell, due next summer. Why is there suddenly no
escape from this guy, more than two decades later?
"It's the eye patch," deadpans Seattle expert Robert Cumbow, author of Order
in the Universe: The Films of John Carpenter
[Scarecrow Press, $25].
"The character of Snake Plissken appeals to people because he's the ultimate
individual," says comic-book scribe William O'Neill of
John Carpenter's Snake Plissken Chronicles. "He's not controlled by any
other forces than what he decides."
Whatever the reason, Carpenter says by phone from his Hollywood pad, "I think
it's fabulous. It's great." He, producer Debra Hill and
actor Kurt Russell are capitalizing on Snake's enduring popularity by "branding"
him like James Bond. They own the character and consult
on all his incarnations.
Over time, the low-budget futuristic action yarn has emerged as cult classic. It
takes place in the far-flung year 1997, when Manhattan
has been turned into a prison where criminals of every stripe are left to fend
for themselves. They've done better than that: They've
brought down Air Force One and have taken the president
[Donald Pleasance] hostage.
War-hero-turned-convicted-criminal Plissken [stubbly
Russell, channeling Clint Eastwood]
gets volunteered for the rescue, with 24 hours to succeed before a bomb in his
neck goes off.
Fans finally get to see the deleted 10-minute bank-robbery scene originally
meant to open the film, as a DVD extra. Snake has a
chance to escape the cops, but gets caught when he turns back to help his
wounded partner. Carpenter says he has no regrets that it didn't make the
final cut. For one thing, the scene humanizes Snake too
much. And besides, "It took too long. People said, 'You know, I didn't know what
was going on until we get to the prison.' I think it's
just fine without it."
Incidentally, hardly any of Escape From New York
was shot in New York. Carpenter lucked out with a section
of St. Louis that had been wiped out in a fire. Officials there were pleased to
give the movie crew the run of the ruins.
Carpenter, 56, had written the story while he was trying to break into the
business in 1974, before he hauled off and redefined the
suspense genre with Halloween in 1978.
He made Snake his alter ego and based him on a guy he knew in high school,
someone who "had absolute freedom and lived by a very
strong code, but not God or country or family or anything. 'I don't want to hurt
you and I don't want to help you. I just want to move on.' "
Did he ever tell the guy from school? Yeah. His response: "Who, me? Are you
kidding?"
Studio suits thought Carpenter was kidding about Russell — known for such Disney
teen fare as The Computer Wore Tennis Shoes
- as an action hero. Carpenter says Charles Bronson
wanted the part. But after directing Russell in his 1978
Elvis TV movie, Carpenter says, "I thought he could play anything."
When the subject turns to the more blatantly satirical 1996 sequel, Escape
From L.A., Carpenter is as
laconic as his alter ego.
It wasn't as well-liked. "That's right."
Why? "I don't really know."
He seemed to approach it differently. "I did?"
The sequel's tone is a little campier. "It might have been. It might have been."
The question is: With all this new Snake-handling, will there be a third film?
"Never say never. We'll see," Carpenter says. "I know Kurt will say he feels
like he's getting a little old to play an anti-hero."
But Russell will lend his voice to the animated film and video game.
While Carpenter has long complained that foreigners appreciate his work but he's
treated like a bum in the States, scholar Cumbow points out that fans who grew
up loving his work now make films and write criticism - and make video games.
The Solid Snake character of the Metal Gear series is a Carpenter
reference, and Carpenter turns up as a character in the video game based on his
no-holds-barred 1982 remake of The Thing.