

Snake Preview [Starlog/Issue 312/July/2003/US] By Daniel
A. Dickholtz
Catching Snake Plissken, gun-toting bank
robber and snarling ex-soldier, shouldn't have been this easy. After all, this
is the guy who in Escape From New York, with both a pardon and his life
at stake, went into the decaying urban hell of Manhattan - that sealed-off
dumping ground for all the nation's murderers, thieves and thugs - and brought
the President back out after Air Force One crashed there. This is the
same one-eyed warrior who, more than a decade later, was forced to invade the
ruins of Los Angeles and save an ultra-conservative chief executive's daughter
[and a secret weapon] from the hordes of "undesirables" imprisoned there. Yet
William O'Neill and Tone Rodriguez, the respective writer and artist of John
Carpenter's Snake Plissken Chronicles - a new bi-monthly comic book from
Hurricane Entertainment and CrossGen - didn't even have to break a sweat to
capture the anti-social anti-hero.
"It's weird," Rodriguez remarks. "We were just going to wrap up the most recent
arc of Violent Messiahs, and then this project landed in our laps."
"The agency that represents our comic book properties was dealing with
[producer] Debra Hill and John Carpenter in trying to relaunch the Snake
Plissken property," O'Neill explains. "And they asked us, 'Would you guys be
interested in being the ones who produce it?' I've been a fan of Escape
From
New York since I first saw it on HBO when I was a kid back in '82, so I
said, 'Yeah!'
"At one of our first meetings. Tone [showed them] some preliminary
artwork that he had done, to whet their appetites, and also to prove to them
that we could do professional work. John saw the art and said, 'Oh, this is
great! If the book looks this great, I don't care how it's written!' I was like,
'Oh, good. That's a load off me. If you're looking for non-quality
writing, I'm your guy.' Of course, I'm being sarcastic. John cares greatly about
what's going on in the book."
This isn't the first time that the near-future's most wanted lawbreaker
has infiltrated the four-color format. Back in 1997, Marvel published The
Adventures of Snake Plissken as a one-shot lead-in to that summer's
theatrical release of Escape From LA. This ongoing comic, however, is
part of a more orchestrated plan to revitalize Snake. Although Hill, Carpenter
and Snake Plissken himself, Kurt Russell, don't have complete control over the
characters and incidents contained in the movies, they do have all rights
to Snake himself, and their intention is to feature him wherever they can.
Special Edition DVDs of the two Escape movies are scheduled for release
before the year's end, and novels and a video game are also forthcoming. And in
even bigger news, an anime Snake Plissken movie is due out next year, a
preview of which will be included on the first film's new DVD.
While Hill announced that the animated movie will take place after
Snake's rampage through Los Angeles, the comic is set in between the two
live-action adventures. "We pick up the story the very next day after the first
film," O'Neill notes. "But because we're trying to keep references to the actual
films at a minimum, I just wrote vaguely in the very first panel, 'Early the
next day.' John thought that was great, because it acknowledges the film without
having to actually go into detail. We figure that if you're picking up this
comic, chances are you have seen the film."
Atlantic City
Anyone who has seen Escape From New York will remember that the 1981
movie is set in what used to be the future - 1997, a period now six years
out of date. "We had a big discussion about that when we first started to figure
this out," O'Neill admits. Attempts to simply nudge the movie's plot to a later
date proved particularly problematic due to 9/11. "The World Trade Center is a
pretty pivotal plot device in the first film," O'Neill continues. "That's how
Snake gets into Manhattan [he lands on one of the Towers' roofs], and then
that's where they try to leave from. [But in reality, the Towers] were destroyed
in 2001, and, of course, there's no prison there. So, we're going along with the
old timeline of the first film, and I guess one would have to view it as an
alternate reality. It's 1997 - which is some 16 years in the future from
when the film was made - and I'm writing the comic that way, too. I'm viewing
[the setting] as 16 years from the time I'm actually writing, which is right
now."
The two films left the creative team with another potential creative
mine-field. Outside of New York and Los Angeles, almost nothing is seen of the
rest of the country. And since the movies couldn't be referred to directly
anyhow, O'Neill had to imagine Snake's brave, newer world.
"The first film implies that WWIII
is going on," O'Neill says. "It apparently hasn't gone nuclear, because there
would be no film and everyone would be dead. But society has essentially started
to collapse, and every major city has broken down into its own little universe,
with its own laws. The areas between these cities are nomadic waste-lands,
free-fire zones. With that sort of pseudo-anarchy going on, there's a lot of
potential for Snake to run into trouble."
In that kind of dystopian landscape. Snake emerges as a latter-day version of
"that Clint Eastwood character, the Man With No Name, who goes wandering from
town to town, trying to mind his own business," O'Neill comments. "Snake really
doesn't care about other people's problems, but occasionally he gets pulled into
them, whether he likes it or not. He's somebody who doesn't want to care
about doing the right thing, but sometimes he ends up having to."
Remarks Rodriguez, "After the first film, you realize that this guy is just an
A-number-one badass who has a lot of distrust and disdain for most people. He
has a very short list of people he actually likes. In Escape From New York,
he had a job to do, and he went out there and bitched and moaned the whole time
- just gritting his teeth until he could get back and kill somebody - but he
did do the job. But, because he was forced to do that. Snake is pretty
pissed off at the beginning of our story."
When Escape From New York ended, Snake was last seen heading off in some
direction away from Manhattan. To O'Neill, who was raised in New Jersey, it only
seemed natural that Snake might want to travel to the biggest city in the Garden
State. "I wanted this first four-issue story arc to be like a rollercoaster
ride, just balls-to-the-wall action," O'Neill grins. "And because Snake has the
pardon from the first film, he has a clean slate to do whatever he wants. So,
off he goes to Atlantic City to pick up his life where he left it, which means
that he's back to a life of crime. He gets involved in a caper that I like to
think of as the ultimate car boost.
"And since it's a pseudo-futuristic [environment], it's a highly tweaked
Atlantic City," O'Neill comments. "The casinos are 60-story-tall buildings, with
all these huge, goofy gambling-themed cartoon characters on the roof and big
dollar signs everywhere. There's one called the Dead Presidents, which has a
theme of money and dead Presidents. All the waitresses walk around in George
Washington wigs. And on display in that casino is the '61 Continental that John
F. Kennedy was in when he was assassinated. Snake and his associate/friend -
even though we use the term 'friend' loosely - hatch a scheme to steal the car
and provide it to a client, who will then give them something around $30 million
for it. But things just go terribly wrong from there."
Philadelphia
And after that bit of grand theft auto, the one-eyed rogue ventures to the City
of Brotherly Love. "In the next story arc," O'Neill reveals, "Snake ends up in
Philadelphia. The tentative plan right now - and this could change - is that
Philadelphia is the polar opposite of New York. When New York became a prison,
all the wealthy people who lived there had to go somewhere, so they all moved to
Philadelphia. It's crystal clean. Everything is bright lights and glass
buildings. I want to make it the ultimate politically correct town, where
smoking and eating meat are illegal - like some of the things that they allude
to in the second film. Philly is a walled community, but for the opposite reason
- it's to keep people out. And dirty, scruffy Snake has to break into the
city."
If the legal barriers are ever settled, adaptations of Snake's filmed trips to
New York and Los Angeles wouldn't be out of the question. Having befriended the
upcoming animated movie's screenwriters, William Wilson and Corey Mitchel,
O'Neill notes that they wouldn't mind if he adapted their work as well. At the
same time, faithful readers should expect to see a few familiar elements from
the comic on the big screen when the anime feature comes out.
"We've discussed having some of the characters I created show up in the film and
vice versa," O'Neill reveals. "Let's just say, hypothetically, that I create a
story that takes place in Texas, and I put a governor there. That would become
part of the continuity, and if the [anime people] had a story to tell
that took place in Texas and involved a governor, it would be the same guy.
We're trying to keep our universes in sync."
Although he was already a devotee of Snake's screen appearances, O'Neill
prepared himself for the comic series by "watching the first film religiously
-
specifically, how Snake reacts to situations, interacts with people, does he
actually have friends. We've had some debates on whether Snake ever actually
smiles, and I've watched the films a couple of times now, and he doesn't so much
smile as smirk. As trivial as that sounds, that's important for a character
who's very quiet and solemn. To know that every once in a while, he'll smirk
-
even if it's in a cynical, mean-spirited way - is relevant. I need to
know as a writer what, if anything, he finds amusing, what pisses him
off, what he's willing to tolerate."
Rodriguez, on the other hand, relied on "a lot of photo stills. We have a great
little program where we can run the DVD, freeze frames and print them out. The
funny and bizarre thing about the character is that when Snake is happy, he
looks 'Rrrri' And when Snake is mad, he's 'Rrrr!' And when Snake is surprised,
he's still kind of 'Rrrr!' But because the comic book has to freeze a second of
time - unlike a motion picture, where it keeps going - if I require a specific
[reaction], I need a different expression than the 'Rrrr!' face that Kurt
does all the time in the movies. So, every so often. I'll get a shot of Kurt
from another film - like John's Big Trouble in Little China, where Kurt's
facial expressions are all over the map - and I'll use that for reference.
Drawing Kurt has been a challenge, man. I want our Snake to have the essence
of Kurt's character."
Even with the level of support that they've received from Carpenter, Hill and
Russell, there are still some things that O'Neill and Rodriguez can't do,
such as reveal anything about Snake's background. "John feels very strongly that
it's much more romantic to keep that mysterious," O'Neill offers. "It would be
nice to tell those secrets, but I definitely understand his point-of-view."
And while O'Neill has found that it's acceptable to give Snake plenty of reasons
to distrust nearly everyone he meets, playing up other character traits won't
necessarily receive the same nod of approval. "When I first went over some story
ideas with Debra, I mentioned that I would like to take Snake to Atlantic City
and maybe have a scene of him gambling, and she stopped me and said, 'Snake
never has any fun!' " O'Neill laughs. "So, I know that I can't have Snake
lounging on a recliner, drinking a beer, watching football. His life always
has to suck. I'm afraid. There's no rest for the wicked or Snake."
New Jersey Turnpike
In charting Snake's exploits, the illustrator had to get a geography lesson from
his comics collaborator. "Our story starts in the middle of New Jersey, on the
Turnpike, and Bill grew up there, so he knows what the terrain looks like,"
Rodriguez explains. "When I got the script, I said, 'OK, Snake's driving down
the highway,' and I drew my highway. But whenever I do a highway, I draw a
desert. I'm from LA, so, to me, everything is desert and mountains. It
was really interesting to sit down with Bill and go over everything. 'No, no,'
he would tell me. 'There has to be a lot of green. The New Jersey Turnpike
doesn't look like the freeways out here.'
"That was the weird thing for me, just sucking it up. What's a tollbooth? I
don't know anything about that stuff. I just did a skyline of Atlantic City,
because I've never been to Atlantic City before. I wanted to make [our
version] look a lot like the real place, though, so I went ahead and used the
reference that Bill gave me. The great thing about Bill is that he's also an
artist. If I don't get something, he can go ahead and visually explain it to
me."
John Carpenter's Snake Plissken Chronicles wasn't supposed to lead the
new wave of media designed to reintroduce the rough-and-tumble rogue. That honor
was being reserved for the Special Edition DVDs - until their release was
rescheduled for later this year. That change of plans put an extra burden on
Chronicles' creative team, who will soon discover if the world really
desires the return of a character who has only appeared on screen twice in two
decades.
"When we were first offered the property, we mulled that over: 'Will people be
interested in Snake Plissken?' From what we've seen so far, I believe that
people will be," O'Neill says. "We received a lot of response from the sneak
preview issue at the San Diego Con last year. Unlike Star Wars or Star
Trek, where the fan base is very visible, there are many die-hard Snake
Plissken fans who keep it to themselves that they're fans. It's not like there's
a lot of merchandising out there. There aren't any T-shirts: 'I heart Snake
Plissken.'
"I'm not looking to change the world with this comic. I don't have any of those
excuses that I love to hear people use when they try to justify why they like
Star Trek: 'Oh, it shows the human condition and how we'll all be living
together in peace in the 23rd century.' No, you watch Star Trek because
you want to see Kirk get laid and spaceships explode, all right? Let's be
honest. So I don’t have any of those justifications, other than that I don't
consider entertaining people to be a cardinal sin. I believe that Tone and I are
doing a pretty decent job of creating this comic book, and I think that when
people are done reading it, they'll say, 'That was pretty cool!' "
"I go to the comic book store and buy comics because I want them to be good, you
know what I mean?" Tone Rodriguez says. "And Chronicles is going to be a
good book - & great, fun I read. And who doesn't want to see Snake Plissken?!"