

Interview With Dan Brereton [Portion]
[1999]
By Kim August
Below is a portion of the 1999 interview I conducted with
Adventures of Snake
Plissken cover arist Dan Brereton. Dan's dynamic
painting style makes him a cult
favorite in the comic world and one of my favorite artists. Image ©1997 -
Present Dan
Brereton and used with Permission.
Why do you think so many artists don't
paint their pages as you do?
Most of us grew up reading and looking at line art comics, and
that's what you
learn
is the standard. Plus, drawing is easier for most than painting. Also I think
there
are
fewer opportunities to paint than to pen and ink. That's all. It could change with
the
advent of color computer stuff, but really, painting a book takes longer and goes
against
the production line ethic needed for monthly books. I couldn't do a monthly
painted
book. It comes down to that. If they could get a monthly painted book out of
a
guy
like me or Alex or whoever, they'd do more, I'm sure.
I love the look, very realistic, like oil paintings. Do you work
from models, photos...
Yes, models, friends, family. I shoot references based on
thumbnails and
sketches,
and I go from there. It helps get a lot of things correct and also allows
me
the
ability to stray without losing structure, light pattern. The trick is to not get
bogged
down and become a slave to the photo ref. It's there to bounce off of, a launch
pad.
The stuff I do for myself, in my doodle and notebooks, looks doodle, cartoony,
expressionistic:
I like it, but you can't sell it to fans. So the realistic part of
the
formula
adds that level of craft that I can't do alone. I'm just not that good.
There was and still is to a certain degree a frowning on of the
use of photo ref by
artists,
but its largely a misconception. All good artists who want their stuff to have
a
credible
realism of any kind, will use reference [or scrap as some call it] in their
work.
Obviously,
it takes different forms and some rely on it less than others. But to think
you
can draw everything out of your head, or copy it from the way another artist did
it,
is not a creative or learning process. And when a thing is badly drawn, it's badly
drawn
and it's just too easy to get the reference to avoid that.
And now onto a favorite topic of ours, Snake Plissken. How did
you land the Snake
Plissken
cover Dan?
Marvel called me and asked me if I was interested and I was!
Are you a fan of the character, the Escape films? Snake
seems to be your type of
anti-hero.
Talks little, packs some big guns! [and of course he's a futuristic cowboy].
Big fan of Kurt Russell films directed
by
John Carpenter. The Thing is on my top
five
all time fave movies. And I have always
loved
the laconic, enigmatic Snake.
Did you work from photo refs on this one
[there
was a shot of Kurt from EFLA that was
similar]...
They sent me a few partially useful
photos
from Escape From L.A., but nothing
too
spectacular. They also art-directed me
into
a corner, which is too bad. If they'd
freed
up on the cover image, I think I could
have
came up with a better image, but it
came
out alright, I guess.